We’ve updated Exploit: Zero Day to version 0.20.2. This is part of our Alpha Two phase of development.
- Fixed an issue on touch devices where a single tap registered as a double-click. This meant that when editing systems, you couldn’t start a flip-flop-connected node in an “off” state.
If you’re seeing this but don’t have Alpha access to the game yet, join the mailing list at https://exploitzeroday.com/accounts/mailing-list/ for a key when we send this month’s newsletter. If you’re a streamer, YouTuber, or member of the press, request keys from distribute().