Is 'Exploit' (Homecoming) the name given to the playable character from the original game now doing their own thing, an old identity of the current player or someone totally new?
To help with decision making, could a window show how the people that would be affected feel about you currently? (Friendly, unsure, indifferent, despises etc)
I feel that would be a better reference (and memory helper) than going back through your previous jobs to find when you last interacted with that specific person and what you did.
Also, is the player supposed feel that they can trust that the main trio of Zero Day mission givers to be 100% 'good' all the time and make choices based on the information taken at face value?
NB: I take everything here with a grain of salt, but that might be because i'm constantly expecting a massive twist that my character is just being manipulated by them as part of some larger scheme and Samsara has just been made to look bad to the player this whole time.