Okay, I’m not sure if the Darknet Kernel is supposed to be impossible, but I have no Idea how to beat 4+5+6.
From what I understand, one step to the solution involves shooting a packet from the same port twice before the timer on a yellow node expires. Exactly how is this possible?
If I use the lower-right port first, I can either wait for the first switch to reappear and prevent the second bottom-reflector from giving me extra time, or I can fire the top-right port next, getting me extra time for the first botton-reflector but rendering the first switch useless since the top-right port locks itself after only one shot.
Just a little tip: if you’re having trouble with a system, link it in your post so that we don’t spend time searching for it.
Tips on the system itself: it’s a 3-step process.
Disable the bouncer-thing closest to the goal node. Then reset system so that the ONLY difference is that disabled reflector.
Figure out a way so that the bottom-right port isn’t stopped by anything (aka: it flies out of the system). Make it so that it hits every switch along its way too.