Exploit: Zero Day has been updated to version 0.4.1. This is part of the Alpha Zero phase.
Changes:
Fixed error and freezing when you try to put a port inside of a system.
Fixed node restoration and splitter cooldown timing mismatches between client and server system simulators.
Fixed flipflop color in system thumbnails.
These bugfixes should reduce the number of “Solution is invalid” and “Declared duration does not match simulated duration” errors you encounter. However, there’s a tiny chance that previously solvable systems are now unsolvable, especially if they depended on the rapid firing of splitters.
Old solutions may no longer be valid, but you will keep the credit for solving those systems.